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You never know what’s going to be around that next bend, and Supermassive is superb at mixing in both jump scares and other ways to keep you on your toes.
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In both that movie and this game, the creators use tight camera shots as the characters are sneaking through tunnels to add an extra sense of claustrophobia, which increases the scare factor. Think of films like The Descent for a solid reference point. System Requirements for The Dark Pictures Anthology: The Devil in Me. For example, House of Ashes mostly takes place in an underground ruin. Supermassive excels at building tension throughout its best moments, and it subtly uses the environment to help do that. What House of Ashes does do well is the same thing that made Until Dawn so special. Read the full The Dark Pictures Anthology: Little Hope review
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Hopefully, the next entry in the Dark Pictures Anthology will have interesting characters with much more to say and do, as Little Hope’s predecessors have proven Supermassive can deliver.
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A gorgeous setting and some genuinely frantic monster sequences save it from being a complete disaster, but this still feels like a step backward from the heights of interactive horror stories. a number of successful titles and are best known for the critically acclaimed PS4 hit Until Dawn and the recently launched The Dark Pictures Anthology. There weren’t enough meaningful consequences to the choices I made to inspire further digging into its box of tricks, which made additional playthroughs tough going, and the more generous amount of time you have to react to quick-time events deprived me of any gory deaths. Little Hope tells a mostly one-note story with underdeveloped characters, and even a fun co-op mode can’t inject enough life to fix that.
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